The box open. 2 blue prompt cards can be seen and 2 response cards. All cards are interpoint braille with large print on them.
A close up on the index cards, both the blue prompt cards and the white response cards. All cards have print and braille on them
The box of the Large Print/Braille version of Cards Against Humanity
  • Load image into Gallery viewer, The box open. 2 blue prompt cards can be seen and 2 response cards. All cards are interpoint braille with large print on them.
  • Load image into Gallery viewer, A close up on the index cards, both the blue prompt cards and the white response cards. All cards have print and braille on them
  • Load image into Gallery viewer, The box of the Large Print/Braille version of Cards Against Humanity

Cards Against Humanity(Not Safe For Work) Large Print and Braille version FULL GAME

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This is the full version of Cards Against Humanity produced under the creative commons license.

This product has all Braille and large print on cards. Cards are on index cards in two different colors and come with a box to contain them. No assembly is required outside of ripping the cards apart.

BRF Rules(none yet)  1 minute explanation



Product Description from Board Game Geek:

This Game is NOT a family game and is intended for mature audiences

A card game which involves a judge choosing a black question or fill-in-the-blank card. Each player holds a hand of ten cards at the beginning of each round, and each player contributes card(s) to the "card czar" anonymously. The card czar determines which card(s) are funniest in the context of the question or fill-in-the-blank card.

The player who submitted the chosen card(s) is given the question card to represent an "Awesome Point."

In addition, there are a few extra rules. First, some question cards are "Pick 2" or cards, which require each participant to submit two cards in sequence to complete their answer. Second, a gambling component also exists. If a question is played which a player believes they have two possible winning answers for, they may pay in an Awesome Point to play a single second answer. If the player who gambled wins, they retain the wagered point, but if they lose, the player who contributed the winning answer takes both points.

After each round, the role of card czar rotates around the table, and play continues until everyone decides to stop.